GetJacked Affiliate Program

Promote the Shopify app merchants get paid to use

Earn $10K-$100K a year, per store, for as long as they stay.

Become a partner

TikTok

Coinbase

Instacart

Best Buy

Paramount+

Hulu

adjoe

TikTok

Coinbase

Instacart

Best Buy

Paramount+

Hulu

adjoe

THE INEVITABILITY

Partner-funded promotions are about to be TABLE STAKES

Every ecommerce store is about to be running promotions funded by someone else's ad budget. It's too much money and too much advantage to ignore.

Right now, almost none of them are. The merchants who move first get a growth engine their competitors can't match, and the partners who bring it to them get credit for the biggest thing that happened to their business this year.

You're not early to an app. You're early to a category.
How GetJacked works: shoppers earn points playing games like Candy Crush and Monopoly Go, then spend those points at your Shopify store, funded by the advertiser's payout

WHY NOBODY ELSE CAN DO THIS

A five-year global exclusive

GetJacked holds an exclusive five-year global agreement with the gaming partners funding these rewards. We represent the demand engine directly, which means the budgets flow through us and only us.

No other Shopify app can access this inventory. No other app can pay a merchant what we pay. And no other app can pay you what we pay.

Exclusive supply

Five-year global rights, not a reseller agreement

Direct demand relationships

No middlemen taking a cut before you

A moat, not a feature

This can't be cloned by the next app that launches

WHAT YOU'RE ACTUALLY SELLING

You're not selling an app, You're selling turnkey growth

Every other tool you promote asks a merchant to spend money, change their stack, and wait a quarter to find out if it worked.

This one installs in thirty minutes, costs nothing to run, and starts producing revenue the same day. There's no budget conversation, no procurement, no engineering ticket, and nothing in their funnel changes.

You walk in with a new revenue stream and walk out having asked for almost nothing.

A revenue source, not a line item

Merchants are used to being sold expenses. You're bringing them income.

Zero cost, zero risk

Free to install, free to run, funded entirely by outside budgets. There is no version of this where the merchant loses money.

Live in under 30 minutes

Two ways to turn it on, both same-day. No developers, no redesign, no migration.

Proof before the first invoice clears

Revenue lands on day one, so the conversation moves from pitch to proof immediately.

What you're actually selling

This changes what your merchant can afford to do

Three things move at once, and together they reset the economics of the whole business.

Shopper LTV goes up

40-50%

Rewards big enough to change behavior mean more purchases, more often, from customers the merchant already has.

Immediate revenue goes up

Every funded action pays out on its own, independent of whether that shopper buys anything.

Allowable CAC goes up

Higher lifetime value plus a second revenue stream let merchants outbid competitors on customer acquisition and still win.

Brand-to-brand marketing has built trust and goodwill for decades, which is why the biggest companies in the world have always run it. Until now it was out of reach for everyone else.

Their category didn't get easier. They got better funded.

Three products,Three waysyour merchants grow

Cancellations are almost always a money decision. GetJacked gives subscribers a second way to pay, so instead of churning they play. Every month they stay is margin the merchant would otherwise have lost.

Merchants can run one or both products. Most run both.

Rewards Flow → immediate profit

A ready-made rewards page. Merchants run traffic to it and get paid on engagement. The media pays for itself, and the revenue lands the same day.

Loyalty Flow → higher lifetime value

A points widget inside the store. Rewards big enough to change how people shop, funded by partner brands instead of merchant margin.

Subscriptions → longer retention

This is the one nobody else can offer. Subscribers earn points by playing games, then use those points to cover their subscription.

Immediate revenue. Higher LTV. More months subscribed.

THE IMPACT YOU GET CREDIT FOR

Earn 100× more than
the other apps you promote

Here's how the programs you already promote pay, and what the same effort is worth on GetJacked.

With

Others

How you get paid

Mostly one-time bounties

Recurring subscription share

20-30% of sub fees only

Payout duration

Once - or while subscribed

Realistic 1-year earning

$220 - $1,080

With

Getjacked

How you get paid

Installs · Subscription rev share · Offer rev share

Recurring subscription share

Promo funding · media-buy capital

Payout duration

1 year *Recurring revenue

Realistic 1-year earning

$10k per store you refer

Stop getting paid once

Refer a store once and own a share of its revenue for as long as it runs. $10K–$100K a year, per store, every year they stay.

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